Seven Banners: Greater Kuala Lumpur by LAI ZEYU
LAI ZEYU 来泽宇 / LAI ZEYU · 25 Aug 2026

Seven Banners: Greater Kuala Lumpur by LAI ZEYU

PCWindowsWindows 10
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About

After a future world war shatters modern civilization, seven historically inspired powers converge on the ruins of Greater Kuala Lumpur. At the centre stands the Twin Towers superfortress, where a meteor core has sealed away a modern army. You begin outside every alliance as an independent commander and decide who survives the final war. Recruit soldiers in villages and cities, switch between ten weapons, organise field armies and garrisons, capture settlements, and choose where your forces deploy. Seven AI factions maintain their own treasuries, recruitment plans, diplomacy, commanders, territories, and multi-front campaigns. Their armies travel across the world as visible formations instead of disappearing into abstract counters. The fixed 27,000 x 26,500 campaign map is a gameplay-compressed interpretation of Greater Kuala Lumpur. It includes 144 contestable settlements, distinctive terrain, roads, rivers, hills, villages, fortresses, and recognisable landmarks such as Petaling Street, Merdeka Square, KL Tower, Batu Caves, and the Twin Towers. It is a strategy map, not a navigation or survey map. Seven factions field five civilisation-specific regular units each, inspired by Qing-era China, ancient Rome, New Kingdom Egypt, 18th-century Britain, the American Civil War, the Achaemenid Persian Empire, and a fictional composite Stone Age alliance. Two become dominant powers in each new campaign. Separately, 2–3 civilizations are randomly selected as especially warlike powers. Factions weigh territorial connections, distance, enemy defenses and available troops; recruitment reacts to losses, enemy army composition and real budgets. Reinforcements account for troops already marching, and the War panel exposes each faction’s current orders. The player remains an independent eighth force. Attack a faction and it immediately declares war; activate all three Twin Towers cores for 600 seconds of uncontested control (contested time pauses the timer; incomplete control can lose progress) and every surviving major faction forms a final coalition against you. Key features: - Large-scale 2D action-strategy combat with every authoritative soldier visually represented and up to 240 nearby combatants receiving full individual tactical simulation. - Seven autonomous factions, each with a unique commander and five regular unit types. - 144 capturable fortresses, wild cities, and villages across a fixed Greater KL campaign board. - Recruitment, economy, garrison, field-army, four-formation, fortification, diplomacy, and three-slot local-save systems. - Ten selectable weapons and a 24-slot backpack. - A live minimap plus an interactive strategic map showing territory and moving armies. - A three-stage Twin Towers siege and a final coalition war. - Sinli's independent northern sanctuary, with healing, armoured guards, musketeers, rose gardens, and roaming cats; it remains neutral unless attacked. - English and Simplified Chinese interfaces. - Offline single-player play with no account, advertising, analytics, or in-app purchases. Content notice: stylized non-graphic warfare, firearms, explosions, and on-screen character deaths. No blood or gore. Map data attribution: Map data © OpenStreetMap contributors, ODbL 1.0. Locations, scale, roads, terrain, and boundaries are intentionally redrawn and compressed for gameplay. Independently developed and published by LAI ZEYU 来泽宇. This game was created entirely through an AI-assisted vibe-coding workflow. LAI ZEYU 来泽宇 directed and approved the game design, worldbuilding, testing, balancing, content curation, and release decisions. AI-assisted elements include code, store copy, and promotional artwork. The game is not represented as having been built by a conventional studio team. Battle audio is generated at runtime from original programmatic oscillators and seeded noise rather than copied music or sound libraries.

Key facts

Release date
2026-08-25 US Store
Available in
13 regions
USGBJPBRNZ+8 more
Type
Game
Category
Action & adventure
Install size
38.5 MB
Rating
⭐ 0.0
HowLongToBeat
+ Submit a time ↗
Capabilities
Single player

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Pricing

$0.00
Regional prices (13 markets)
MarketCurrencyPriceMSRP
ARARS$0.00$0.00
BRBRL$0.00$0.00
COCOP$0.00$0.00
CZCZK$0.00$0.00
GBGBP$0.00$0.00
HKHKD$0.00$0.00
ISISK$0.00$0.00
JPJPY$0.00$0.00
NGNGN$0.00$0.00
NZNZD$0.00$0.00
TRTRY$0.00$0.00
TWTWD$0.00$0.00
USUSD$0.00$0.00

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Owners 1

In an XCT collection: 1 · Members who hide their game progress are not listed. See the FAQ
owned · no tracked progress

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Identifiers

Product ID
9MZ5KHWSX960
Xbox Title ID
1690188622
Title ID (hex)
64BE3B4E

Builds

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