Maze Time
ZEC.IO · 7 Sep 2026

Maze Time

PCWindowsWindows 10
View on the Xbox Store

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Achievements

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About

Take a gyrosphere deep into an obsidian labyrinth lit only by molten gold. Reach the exit before the maze drains you. MAZE TIME is a maze runner where momentum is everything — you steer a rolling sphere, not a character on a grid. Every maze is procedurally generated, grows level by level, and keeps layering in new mechanics until the grid becomes a gauntlet. ■ TAKE THE WHEEL WASD or the arrow keys drive the sphere; a drag stick works too. Lean into a corner, catch the drift on ice, fight the conveyor pulling you off-line. The sphere carries momentum — steering is about when you let go, not just where you point. ■ CHAIN YOUR COMBO Grab energy pellets fast to build a score multiplier up to x4. Let the window lapse or slam a wall at speed and the chain snaps. Learning to keep it alive is the whole game. ■ SURVIVE THE GRID Pits, lasers on a 2.6s pulse, patrolling sentries, pistoning crushers, collapsing tiles that only hold once, gravity-flip pads that invert your controls, breakable walls you can smash open at speed, portals, keys and locked exits, and creeping fog that shrinks your world to a few tiles. ■ MODES Relaxed — the clock only counts up. Fall in a pit, respawn, keep chasing stars. Timed — countdown per level, time crystals extend it. Run out and it's over. Daily Challenge — an energy expedition: one huge maze on a single tank of energy, identical for every player on earth and derived from the date. Driving and idling both burn energy, crystals are your only refuel, and the more you finish with, the better the run. Build a streak. Infinite Arena — endless roguelike waves with permadeath. Clear a wave, draft 1 of 3 stacking modifiers across five schools. The clock tightens every wave. ■ RACE YOUR GHOST Every level records your best run. Replay it and a translucent ghost runs your previous best alongside you, with a live split on the HUD. ■ SOUND A synthwave score that follows the room — separate tracks for the menu, the descent and the daily expedition, over ambient beds of lava, cavern and energy. The combo ladder is synthesized live: every tier you climb, the ping climbs with it. When danger closes in, the music leans in with it. ■ EARN YOUR LOOK Clear levels to earn Sparks and unlock gyrosphere skins in the Garage. Skins are cosmetic only — they never touch physics, scoring, or danger. ■ ABOUT THIS EDITION This is the desktop edition. It plays with keyboard or mouse-drag steering — the phone version's tilt controls need an accelerometer, which desktops don't have. You can follow the global Daily Challenge leaderboard here; posting your own scores to it is coming to the desktop edition in a later update. Your daily results and streak are kept on this PC in the meantime. Three difficulty tiers, thirteen languages, and a maze that never repeats.

Key facts

Release date
2026-09-07 US Store
Available in
13 regions
USGBJPBRNZ+8 more
Type
Game
Category
Action & adventure
Install size
38.6 MB
Rating
⭐ 0.0
HowLongToBeat
+ Submit a time ↗
Capabilities
Single player

Reviews

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Pricing

$0.00
Regional prices (13 markets)
MarketCurrencyPriceMSRP
ARARS$0.00$0.00
BRBRL$0.00$0.00
COCOP$0.00$0.00
CZCZK$0.00$0.00
GBGBP$0.00$0.00
HKHKD$0.00$0.00
ISISK$0.00$0.00
JPJPY$0.00$0.00
NGNGN$0.00$0.00
NZNZD$0.00$0.00
TRTRY$0.00$0.00
TWTWD$0.00$0.00
USUSD$0.00$0.00

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Owners 1

In an XCT collection: 1 · Members who hide their game progress are not listed. See the FAQ
owned · no tracked progress

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Identifiers

Product ID
9P3437HZLG4G
Xbox Title ID
1794079840
Title ID (hex)
6AEF7C60

Builds

No CDN builds captured for this product.