白蛇之子 | The Son of White Snake: Roguelike Deckbuilder
Nightwarden Games · 19 Sep 2026

白蛇之子 | The Son of White Snake: Roguelike Deckbuilder

PCWindowsWindows 10
$9.99US store
Buy on Xbox

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Achievements

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About

The Son of White Snake is a deckbuilding roguelike that twists Chinese mythology into Chinese cosmic horror. Become Xu Shilin, build a new answer each run, and enter Leifeng Pagoda to find the mother imprisoned beneath it. THE PAGODA IS ALIVE This is no holy sanctuary. Leifeng Pagoda is the living gullet of a primordial serpent. Screens, statues, mirrors, and sutras can all conceal an obsession; every floor takes you closer to the truth—and deeper into the thing that wants to consume you. THREE LIVES. THREE WAYS TO BUILD. • Youngling: Chase explosive turns through Combo and Madness, accelerating between innocence and loss of control. • Scholar: Pivot between spells, order, and Exile, turning careful calculation into an unavoidable conclusion. • Primus: Command the Seven Stars and switch forms to store and release power through a more demanding rhythm. READ THE ENEMY. BREAK THE QUEUE. • Read enemy intent: Anticipate attacks, defenses, summons, and phase changes before they resolve. • Control the order of battle: Sequence your cards and disrupt decisive actions before the enemy formation closes. • Forge a working engine: Make attributes, status effects, relics, and your draw cycle serve the same plan. MADNESS OR OBSESSION—CHOOSE YOUR RISK Constitution, Intelligence, Madness, and Obsession shape every run. Greater risk can open stronger cards and routes, but it can also bring the tower's punishment at the worst possible moment. A PAGODA THAT ANSWERS BACK • Floor 1: Mirage Tower — Find your first way forward through mortal fixations and distorted illusions. • Floor 2: Ancient Temple — Cross mirrors, corrupted icons, and twisted chants as events and enemies grow more intricate. • Floor 3 · Light — Enter a deeper field of obsession, with harder battles and branching story encounters. CURRENT EARLY ACCESS CONTENT • Three playable classes: Youngling, Scholar, and Primus, each with a distinct card pool and build logic. • Three floors of content: Floors 1 and 2 plus Floor 3 · Light, including battles, bosses, events, and hidden routes. • Online multiplayer for up to 4 players: Descend alone or invite up to three friends to face the living pagoda together. • The complete core loop: Cards, relics, attributes, status effects, events, and Memory Fragments shape each descent. • Text in ten languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese, Vietnamese, German, Brazilian Portuguese, French, and Spanish. • Mouse, keyboard, and controller: Play with either input style as we continue improving navigation and readability. WHAT THE FULL RELEASE WILL COMPLETE Beyond the current Early Access scope, the full release is planned to complete the lower half of Floor 3, add 2 hidden bosses and 3 additional endings, and keep improving balance, stability, localization, and online co-op. We may adjust the order through testing, and we will explain any change of plan. ENTER THROUGH THE FREE DEMO A free Demo is available on Microsoft Store, with save data separate from the Early Access release: • The Scholar's complete card pool: Explore the Scholar's full set of cards and build paths. • The complete Floor 1: Mirage Tower route: 8 normal battles, 10 elite battles, and 3 boss battles. • Core card–relic synergies: Experience the build loop driven by cards and relics working together. • Text in ten languages: The Demo also includes interface and text support in all ten languages. Build your first Scholar deck, then tell us which card, encounter, or question stayed with you. Two people are building this pagoda, and we really do read your feedback. WHY EARLY ACCESS We are a two-person indie team building a systems-driven deckbuilding roguelike. Early Access lets us test card and relic balance, combat pacing, difficulty, rules clarity, localization, and stability with real players, then focus each update on the problems that matter most. We currently expect Early Access to last roughly 6–12 months. CONTACT US Official QQ Group: 2159064065. Discord community and official site: watchmanstudio.cn. We especially value reproducible bugs, card and relic balance notes, unclear rules, difficulty spikes, controller and localization issues, and memorable choices or encounters.

Key facts

Release date
2026-09-19 US Store
Available in
13 regions
USGBJPBRNZ+8 more
Type
Game
Category
Card & board
Install size
792.7 MB
Rating
⭐ 0.0
HowLongToBeat
+ Submit a time ↗

Reviews

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Pricing

$9.99
Regional prices (13 markets)
MarketCurrencyPriceMSRP
ARARS$13399.00$13399.00
BRBRL$48.95$48.95
COCOP$39900.00$39900.00
CZCZK$289.00$289.00
GBGBP$8.39$8.39
HKHKD$78.00$78.00
ISISK$939.00$939.00
JPJPY$1150.00$1150.00
NGNGN$15299.00$15299.00
NZNZD$16.70$16.70
TRTRY$409.00$409.00
TWTWD$339.00$339.00
USUSD$9.99$9.99

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Identifiers

Product ID
9N1DZW802J1M
Xbox Title ID
1811430061
Title ID (hex)
6BF83AAD

Builds

No CDN builds captured for this product.