RealScore is now the same for everyone, and RealScore has its own page
Site news · 2026-10-04
One achievement, one RealScore. RealScore gives each achievement its gamerscore times a rarity bonus: the fewer players who have it on Xbox, the more it is worth (up to 100×). Until now, XCT used the unlock % that Xbox showed when your own achievements were scanned . On a new game the unlock % rises fast, so members who were scanned early kept the rarer figures, and the same completion was worth a different RealScore for different members.
What changed
• Every achievement now has one current unlock %, the same for everyone, from XCT’s master achievement list.
• Two members who complete the same game now get the same RealScore for it. Example: five members finished Minecraft Dungeons II on 2 October with RealScores from 5,437 to 6,576. They now all have 5,907.
• Your RealScore total and your leaderboard position update over the next day. Most totals move only a little, but members who played new games early can go down a bit, and others can go up.
How Completion of the Day works
• The crown goes to the completed game that ranks highest on XCT’s game ranking at 00:00 UTC that day. The ranking is by RealScore ratio: the game’s RealScore divided by its gamerscore, so the hardest games rank highest.
• It is not the completion with the most RealScore. A short, hard game can win over a long game that gives more RealScore.
• Everyone who completes the winning game that UTC day shares the crown. If your completion reaches XCT after the day closes, you still join the crown for that game.
• The day stays open until 00:00 UTC, so the crown can change until then.
What this change means for Completion of the Day
The game ranking already used the shared unlock %, so the way the winning game is chosen does not change. What changes is the RealScore shown on each crown: everyone who shares a crown now shows the same RealScore.
New: the RealScore page
Open xct.live/realscore to see how RealScore works and how the whole games library ranks: the spread of scores, the top and bottom games, and the developers and publishers with the highest average RealScore. It is open to everyone, and you can find it in the Community menu.
New: Biggest movers
The RealScore page now shows the biggest movers every day: the 10 members and the 10 games that went up the most in the RealScore ranking since the day before, and the 10 that went down the most. It updates at 00:00 UTC. The first movers appear after the next daily update. Members who hide themselves from leaderboards are not shown.
